PM3.6 - Game & Watch - Subaction - HeavyWalk1

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Stats

IASA: None
Subaction Index: 0xfc

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 2, bone_group_index: 1 }
  2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  3. AsyncWait(12.0)
  4. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }

GFX

    SFX

    1. AsyncWait(26.0)
    2. SoundEffect1(4560)
    3. SyncWait(13.0)
    4. SoundEffect1(4558)

    Other

    1. AsyncWait(13.0)
    2. Rumble { unk1: 12, unk2: 0 }